/ Published in: ActionScript 3
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Get your object to be the exact pixel size you put into the Plane's Dimensions.
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3dOBJECT.z = (camera.zoom * camera.focus) - Math.abs(camera.z)
URL: http://www.everydayflash.com/blog/index.php/2008/07/07/pixel-precision-in-papervision3d/
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