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at April 18, 2012 18:33 by burnandbass
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package com.burnandbass { import flash.display.*; import flash.events.MouseEvent; import flash.events.Event; import flash.geom.Point; import com.greensock.TweenMax; import com.greensock.easing.Strong; /* ActiveSwipe - iPhone like flash slider Version 1.0 - nov 7 2011 Author: Hristo Panayotov ( burnandbass[at]gmail.com ) */ public class Slider extends Sprite { //const for internal function private static const MOUSE_DOWN_DECAY: Number = 0.5 private static const SPEED_SPRINGNESS: Number = 0.4 private static const DECAY: Number = 0.93 private var _container:Sprite; private var _visible_rect:Sprite = new Sprite(); //variables for slide logic private var _visible_width:Number; private var _visible_height:Number; private var _mouseDown:Boolean; private var _velocity:Number = 0; private var _mouseDownX:Number = 0; private var _mouseDownPoint:Point; private var _lastMouseDownPoint:Point; private var slidePadding:Number = 0; private var _padding:Number; private var _page:Number = 0; //used for setting up the slidePadding private static const _speedLimit:Number = 20 //all the pages private var _pages:Array = []; public function Slider(sliderWidth:Number = 240, sliderHeight:Number = 320, padding:Number = 10){ _container = new Sprite(); _visible_width = sliderWidth; _visible_height = sliderHeight; _padding = padding; addChild(_container); //draw mask _visible_rect.graphics.beginFill(0xffffff); _visible_rect.graphics.drawRect(0,0,_visible_width,_visible_height); addChild(_visible_rect); this.mask = _visible_rect; } //call this after you add all pages public function initSlider():void{ this.attach(); addEventListener(MouseEvent.ROLL_OVER, attach); addEventListener(MouseEvent.ROLL_OUT, dettach); } //this function add page to the slider. Make shure it is the same width and hight as the slider //if the pages (screens) are not the same dimensions, use addForceSizePage() method public function addPage(_newPage:DisplayObject):void{ _pages.push(_newPage); _container.addChild(_newPage); _newPage.x = (_visible_width*_pages.length) - _visible_width; dispatchEvent(new SliderEvent(SliderEvent.PAGE_ADDED)); if(_newPage.width != _visible_width){ trace("Slider error: the page you want to add have differenr width: \nSlider width: " + _visible_width + " || page width: " + _newPage.width + " . Some errors may occure!"); } } //the same as addPage(), but forses the size to be exactly they should be for this screen public function addForceSizePage(_newPage:DisplayObject):void{ _newPage.width = _visible_width; _newPage.height = _visible_height; addPage(_newPage); } //slide to page. The first page have index 0 (setPage(2) will lead you to third page); public function setPage(n:Number):void{ if (n < 0){ n = 0; } else if (n > _container.width / _visible_width - 1){ n = _container.width / _visible_width - 1; } TweenMax.to(_container, 1, {x: -n * _visible_width, ease:Strong.easeOut , onComplete:function():void { dispatchEvent(new SliderEvent(SliderEvent.CHANGE,n)); }}) } //if you have a lot of vectors, set bitmapMode to true for better performance public function set bitmapMode(_newBitmapMode:Boolean):void{ if(_newBitmapMode){ _container.cacheAsBitmap = true; } else { _container.cacheAsBitmap = false; } } /////////////////////////////////////////////////////////////////////////////////////////// // Internal functions private function attach(event:Event = null):void { addEventListener( MouseEvent.MOUSE_DOWN, _onMouseDown); addEventListener( Event.ENTER_FRAME, onEnterFrame); } private function dettach(event:Event = null):void { removeEventListener( MouseEvent.MOUSE_DOWN, _onMouseDown); removeEventListener( Event.ENTER_FRAME, onEnterFrame); _onMouseUp(); } private function onEnterFrame(e:Event):void { if (_mouseDown){ _velocity *= MOUSE_DOWN_DECAY; } else{ _velocity *= DECAY; } } private function _onMouseUp(e:MouseEvent = null):void { if (_mouseDown) { _mouseDown = false removeEventListener( MouseEvent.MOUSE_UP, _onMouseUp); removeEventListener( MouseEvent.MOUSE_MOVE, _onMouseMove); _page = getPage(); slidePadding = setSlidePadding(); var id:Number; if (_container.x > -_page * _visible_width){ id = Math.floor( -_container.x / _visible_width) + 1; } else{ id = Math.floor( -_container.x / _visible_width); } if (_container.x < -id * _visible_width - slidePadding){ setPage(id + 1); } else if (_container.x < -id * _visible_width + slidePadding){ setPage(id); } else{ setPage(id - 1); } } } private function _onMouseDown(e:MouseEvent):void { if (!_mouseDown) { _mouseDown = true; _mouseDownX = _container.x; _mouseDownPoint = new Point(this.mouseX, this.mouseY); _lastMouseDownPoint = _mouseDownPoint; addEventListener(MouseEvent.MOUSE_MOVE, _onMouseMove); addEventListener(MouseEvent.MOUSE_UP, _onMouseUp); TweenMax.killTweensOf(_container); } } private function _onMouseMove(e:MouseEvent):void { if (_mouseDown) { var point:Point = new Point(this.mouseX, this.mouseY) _container.x = _mouseDownX + (point.x - _mouseDownPoint.x) _velocity += (point.x - _lastMouseDownPoint.x) * SPEED_SPRINGNESS slidePadding = setSlidePadding() _lastMouseDownPoint = point } e.updateAfterEvent(); } //internal private function setSlidePadding():Number{ if (Math.abs(_velocity) < _speedLimit){ return _visible_width / 2 - _padding; } return _padding; } //internal private function getPage():Number{ return Math.floor((this.mouseX - _container.x) / _visible_width) } ////////////////////////////////////////////////////////////////////////////////////////////////// //return array of all pages public function get pages():Array{ return _pages; } public function get sliderWidth():Number{ return _visible_width; } public function get sliderHeight():Number{ return _visible_height; } ///// DESTROY //use this to destroy and remove all the listeners public function destroy():void { try{ this.dettach(); removeEventListener(MouseEvent.ROLL_OVER, attach); removeEventListener(MouseEvent.ROLL_OUT, dettach); removeEventListener( MouseEvent.MOUSE_UP, _onMouseUp); removeEventListener( MouseEvent.MOUSE_MOVE, _onMouseMove); removeChild(_container); _container = null; } catch(e:Error){ trace("[SliderError: ] " + e.message) } } }//end }
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by Bassta
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ActionScript3 Touch Event
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ActionScript 3